I think what we're getting is much like in DA Origins: a camp. And I don't mind at all, it's fine. It's all up to what the devs manage to do with it.

Although being able to rent a room for the night at the local tavern would be sweet. I dunno if we're gonna be able to do that.

I'm not sure I'd like a more permanent residence, if the story of the game is more like a big adventure where you travel around from here to there. I want whatever suits the story and atmosphere of the game best.

In Pillars 2 Deadfire we have a ship, in Mass Effect we have a spaceship. In Dragon Age 2 you sleep on the floor in your uncles house, then you get your family mansion back. But DA 2 is special because the entire game takes place in and around the city of Kirkwall, which I actually at the time found rather neat and refreshing (where most other RPG's are about traveling & exploring the land/world/galaxy, and then saving the land/world/galaxy). So in DA 2 I think a permanent residence made a ton of sense. Whatever works best within the particular game / setting / story.