Sounds reason. In our case we did the Act switch from two to three though, but didn't progress beyond the ship, as we recognized that the fletcher isn't on board. I've read that for some players he's suddenly "back" on board after switching acts, but not in our case, so I smashed a progress stop for the time being to revert back to the save file before switching, which is the one I've linked to in the "Email Post" I'm sending you with this post. As I remember our last savegame from our very first 'playthrough', he should be located within the middle deck inside the ship, near the crafting benches.
The much bigger variable I see is, if there'll be version conflicts so far, as we've progressed with an older save (v3.0.226.993 and thus ofc a non-DE version) because of our already invested time and the suitable mod versions we implemented back then. I've only scratched the Divinity Engine's surface, if we're even talking of the program I have in mind, but don't think the dev tool is adjust-/revertable to a certain game version, as the last build would be about v3.6.58.1306 (DE). Let's see. Thanks for the effort in advance, Sir.
At a glance:
- Our game version is pre-DE v3.0.226.993.
- Save file is situated at the end of act 2. Moved any important item underdeck.
- Fletcher is recruited, but located at the sawmill, near his initial spawn coordinates.
- He acts like being on the ship already, you can trade with him, but he won't show up at any time.
- As far as I remember we didn't/don't use this script extender (but as we used mods for further class constellations, you cannot say for sure that none of them messes with the dlls)
- The fletcher now has bought several unique items (including some we wore before, so don't mind missing outfits on characters, no reason to replace them, if we rebuy them after act-switching) we could find and rebuy from mearchants to be fit for upgrade with the beginning of Act 3.
-- Think that was, what you meant, but to be sure: could you - after switching act - please have a swift look, if everything went right with the upgrade-function during transition, as that's the main reason to take Mr. Day with you tbh. x)
Thanks again so much for taking your time with this.
Last edited by Thurelh; 18/04/20 05:13 PM.