In the Pathfinder kingmaker game, they have a different approach with the alignment. You can only say and take some choices if you are of a particular alignment, if not you do not even have the choice to do so.
i.e) If you are not neutral (something) you cannot take a neutral stance in the kobold-mite war and you have to choose a side, if you are not chaotic you cannot pose your "holy" useless gauntlets as a holy relic for the kobolds, if you are not evil(something) some characters in the game do not join your ranks...

Your alignment also changes often when you say and do something, so there is a possibility that your overall alignment changes from the one you have from the start. I kinda like that approach because you still have the mechanics that affect the combat ( spells, holy/unholy weapons, etc) but you also feel that your alignment means something in the world and adds replayability because you can take a different road in the next run.

Last edited by _Vic_; 21/04/20 12:52 PM.