Hi, new to the forums here

I took advantage of this stupid Covid to do something that I never had time to do: play D:OS and D:OS2. Overall, I really, really liked it. However, I'm also a really hardcore BG fan that has completed multiple runs of the trilogy ever since 1998, SOD included. When BG3 was announced with Larian at the helm, I was initially a little surprised (why not Beamdog or better, Obsidian) but now, having played D:OS AFTER the BG3 announcement, I can see why they got it.

Also, I have to admit that I was a tiny bit disappointed when I saw the BG3 gameplay. I thought: ''ok, it's D:OS...meh''. I hadn't played D:OS yet so that was my reaction. Now I can totally see why it's a good thing. Sure it's not traditionnal BG gameplay but that was good over 20 years ago, it has to evolve. And I would rather thrust Larian at what they are good at instead of trying to copy something that already exists. All in all, I don't mind BG3 ressembling D:OS. With that said, there are some things I didn't like in D:OS that I would really like NOT to be in BG3.

1- Music - Hated D:OS music and overall sound experience. D:OS2 was way better but still a bit generic. I would like BG3 to be more epic, like the old BG.

2- Voice acting - Hated D:OS voice acting. Way too over the top and goofy. And all those accents, ungh. Again, D:OS2 was slightly better but not by much. I wand David Warner, Kevin Michael Richardson, Jennifer Hale kind of voice actors. Better voices AND better acted.

3- More seriousness - As stated in 2, please, drop the goofyness some. BG3 already looks way more serious, and I hope they keep it that way throughout.

4- Equipement management - This is the single thing I hated the most in the D:OS games. I feel like I lost like 30hours managing inventory and upgrading my equipement out of 100hours of gameplay. It was REALLY annoying.

5- Less mundane items - This is a bit of a personnal taste of mine, but I'm really not a crafter in videogames and I just found that more often than not, my inventory was flooded with useless (to me) items, plants, rocks, bowls, books, utensils, jars, etc. Tone it down a bit please, or, better yet, remove it all for all I care.

6- More differences between character classes - Just throwing it in there, but I suspect 5E rules will take care of that. In D:OS, no matter the class, characters could be built to be exactly the same to one another. I missed the flavor each different classes brought to the table in D&D. I have good hopes it will be back.

7- More party banter - There was some in D:OS, but I'm talking DA:O or POE level kind of banter. Those games really got it right. BG2 was really good also. It adds to immersion and brings characters to life.

8- Random loot - Please, stop the Diablo like looting and equipment. ''Magical astonishing great hammer of whatever-I-don't-care...''. Enough. UNIQUE items please.

9- Traders Everywhere - That's something I found annoying in D:OS, that everyone, litterally, has something to sell you. Even enemies. In BG, there was a point in going to the town blacksmith to buy weapons, instead of say, the fish vendor or the librarian, or the innkeeper (sorry Winthrop) I don't like to be able to sell and buy everything from everyone, everywhere.

10- Lootable containers - I understand being able to check and loot every nook and cranny everywhere, most of wich don't have anything in them, just to see if there's a little gold or something in there. I'm a completionnist so it got tedious fast, but I wouldn't mind less lootable containers.

11- Quick loot - Something BG:EE and POE got right, quick loot. POE was the best: you just dropped 6 baddies, just click on ONE body and you can loot them all.

Ok, I think that's enough for now. If anything else comes to mind, I'll come and share. Also, if anyone thinks of something else, please share also!