Sure, but a huge part of that is more or less prose explaining what each class and race and such are and do. I don't think I'm going too far out on a limb when I say that most people know what elves and druids and paladins are and don't need that explained. That's not really what I meant. I more meant the math on how combat works.

I should be able to figure out how much damage my weapon does, how much a given stat change will impact my chance to hit and so on without needing a degree in mathematics.

I've only played tabletop D&D once, but I was always able to get into the old Infinity Engine and Aurora Engine D&D games without having to resort to death by game manual stuff.

I'd like this to keep that same threshold intact.

Last edited by Ontarah; 09/05/20 09:12 PM.