Madscientist, i prefer D&D over PoE 1/2 where in order to be able to heal more, deals more damage with a arquebuss and fireballs, you need to invest into might.

"that fireball is too weak. Do you even lift bro?"

And D&D rules aren't hard to understand. Mainly on 5e.

But IMO Pathfinder Kingmaker > PoE 2 > DOS2. I personally don't like managing cooldowns and the item fever of DOS2 where you are constant changing gear and over 80% of your character power is from the gear. In fact, i remember when i created a kineticist mercenary on pfkm and only forgot to put gear on him. Only remembered after like 5 hours playing with him. Other good thing is that no invocation/infusion had any cooldown.

One rule that i loved on 5e is the Attunement rule and concentration rule, limiting how much buffs you can have. You no longer can cast 666 buffs.



On BG2 comboing mirror image + black blade of disaster + stoneskin + haste + tenser transformation can make your sorcerer into the deadliest melee warrior.