catcyborg1 , i STRONGLY disagree with you. The DM cheating in favor of the party is not good, fun or engaging. D&D was best on 2e when people had like 4~5 backup characters to WHEN(not if) their characters die on low level and one among many manages to become really strong. That was so good...
Did you played ToEE? BG1/BG2? You miss a lot on all of this games. I have a sorcerer with 7 DEX which missed 26 times in a row. The shooters where the first shots on the player always misses only serves to make the game ARTIFICIALLY easier.
You can see missing as frustration but i see rule butchering like sword coast legends as far more frustrating.
Cool; I get it and can understand where you're coming from. I prefer something a little more cooperative to focus on other elements, but I can see how that could be fun.
I think this gets to another heart of the issue: if Vincke had never said anything, and Larian just did the mechanics as they did, no one would notice. We would all just have our experiences and enjoy them. This is like a doctor telling the patient they're prescribing a placebo--then it doesn't work. Now, we have to argue about whether or not we want a sympathetic or indifferent GM; that doesn't serve anybody.