Originally Posted by Madscientist

Pathfinder Kingmaker was rather difficult.
Even if some experts soloed it on unfair, the fact that it is one of the most complex systems in gaming history makes it much more difficult for many players.
Having a character who is optimized for combat definitely helps you a lot to get through the game, much more than in the examples above.
The devs should not expect that 90% of the players are PnP nerds who know every detail of the system.

Originally Posted by SorcererVictor
Madscientist, ALL, I repeat ALL masterpiece RPG's are unbalanced. About PFKM, you can beat the game on normal or even on easy with pure RP builds.

@Madscientist I think we had a very different experience with the game.

In my experience, you only need to min-max and make power builds if you are playing unfair. I didn´t find normal mode particularly difficult (as in DarkSouls difficult).
I finished the game with a solo kineticist and a party of 5 bards, so I´m sure the game could be beaten with an un-optimized build without much of a fuss. Successful knowledge skill checks allow you to discern the weaknesses of the enemies, and you have lots of scrolls and wands to buy, and enough money to do so. You can also change your party composition to adapt to different types of enemies,...

And of course, you do not really need to be a "nerd" (You do not need to be a nerd to play PNP either) because the videogame does all the number crunching for you (And many features of the PNP are out of the game), you just have to point and kill. Honestly, it´s refreshing to have an RPG videogame with character creation and development that is not based in a straightforward skill tree with lots of pictures.


Last edited by _Vic_; 31/05/20 10:04 AM.