>using the battlemaster as an example for tactical options in 5e
the battlemaster is the cherry on top.
the battlemaster is a "what could have been".
Even the battlemaster cant charge attack. He cannot flank.
you need an entire subclass to get the options that every class had in other games.
Note how this subclass is ofthen referred to as the de-facto fighter class exactly beacuse of that.
note how numerous paladin builds dip into battlemaster specifically to get those options.
Batltemaster is an argument against 5e, not for it.
The superioity die mechanic was SUPPOSED to be the mechanic martials use in 5e, only they scrapped it.
Just like they scrapped 5 foot step, just like they scrapped charge and locked it behind a feat.
Thats the entire issue with 5e, it locks all those "options" behind mutually exclusive choices and feat tax.
You want the Mark feature? better play a Cavaleer fighter, you get that at level 3. You want combat maneuvers? better be a battlemaster, oh you get that on level 3. You want to fear people in an AoE? yep, paladin subclass level 3 You want to be able to charge an enmy? better get that feat, level 4.
You want to be able to shield an ally? better get Protective Fighting style.
Note how in order to do all those things at once, youd need to multiclass and essentially have at least 9 levels to do all those things.
meanwhile, a Dragonborn Fighter in 4e does all of these things and more at level 1
Last edited by Sordak; 04/06/20 04:34 PM.