Agreed to that, mate. Hope they take this and other ideas for martial classes for the game.
When i talked that i don't think that arcane and martial difference is a problem, i was thinking that the unique way to solve that problem is by making casters equally boring. Converting things that people generally do eg "can i intimidate that guy" into abilities can IMO makes martial more versatile, like arcane. And when i mean arcane, i mean warlocks, not wizards which has literally unlimited versatility when they get wish(of course wish limitations is up to the DM, but theoretically, a circle 9 wizard can do anything or at least try). And even if the lv cap is raised, i don't think that demiplane, astral projection and etc will be in the game.
About auras and other supernatural elements, If high level undead warriors can get auras on previous editions, why not give auras to high level living warriors? I know that some mythic paths for Pathfinder WoTR will probably allow that but i don't have much information yet. On 2e times, Paladins was among the most popular classes.
Anyway, Larian have solved the problem of DnD Martials having no options...you can throw your boots!
Now all we need is access to a stock of:
- boots of disarming
- boots of knockdown
- boots of warcry
- ...
LOL...
We don't need boots or magical items to allow martial classes to knockdown or disarm enemies.
And note that 5e has a attenument and concentration rules, so you can't cast a endless amount of buffs and wear 10+ magical items.