Originally Posted by spacehamster95
Also did you guys noticed that in the glimpses of gameplay where they seem to be using the traditional divinity initiative and not the new team kind (thank god). I hope I saw that correctly.

Rewatched the footage couple times and can’t see and indication for it. It’s heavily cut, and I see no timeline. Enemy and player units are still kept seperately.

I, for one, wouldn’t welcome that change. D:OS2 was worse for it. Though, of course, that would be more faithful to tabletop, which considering tabletop is tabletop and multiplayer only I am not terribly interested in imitating so closely.