Originally Posted by etonbears
Originally Posted by Sordak
i dnt realy understand why you are so upset about the renaissance aestheitc.
it appeas to mirror FR pretty well.
note that FR is a kitchen sink setting and that the level of aesthetic and technology vary greatly based on wehre you are in it.
Rashemen was always based on the Kievan rus and thus it mirrors that ancient vikings and slavic aesthetic.
Baldurs gate was always a bit odd in that.

I guess a lot of people assumed an early middle ages level of technology and fashion.
Quite frankly, thats more Greyhawk than Forgotten Realms.
Now, id actually find it refreshing to go full Dark Ages again with DND, but the current Art just doesnt look that way, and it hasnt since ADnD


Not particularly upset; it's a personal preference arising from playing DnD ( including Greyhawk & Blackmoor ) in the 1970s. I have no problem with other systems addressing other settings, but DnD to me has always meant classic swords & sorcery in a pre-handgun world.

FR is heavily reliant on real-world historical, geographic and cultural parallels ( as are many other settings ) for their sense of familiarity and ease of assimilation for the player. That doesn't mean I will like how they choose to develop it, if it goes against my sense of what DnD means ( which is definitely not clothing elements from 1600CE ).

Astarion would be a particular problem as he has no other redeeming features, in my eyes. As it seems I can discard or kill him, that problem is solved.


Uff... If you take a look at how is the actual 5e Forgotten Realms setting and I think you have to rewrote all your post in the past tense he he.

Like firearms. There is a gunslinger class in 5e, for example. And the artificer creates a little gun turret device that shoots the enemies at your leisure.

As I said before, not all the changes come from Larian, they´re doing a faithful approach to how is the FR 5e setting now, in character designs, colour palette, mechanics, etc... If you google it you can see that is how D&D5e is right now.

Point in case:


Taking a look at the WoTC official material from D&D beyond and the monsters manual anyone can see that they made a pretty good depiction of the creatures the videogame versions of the creatures really look like the D&D5e counterparts.

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But they are changing things too in every community update, so I expect many more changes.