Originally Posted by IrenicusBG3
Originally Posted by IanTheWizard
It's good to hear that they improved the combat (camera movement, initiate system, etc) up, although I'm a bit disappointed to see the same body animation being consecutively recycled on characters.


Yeah, the animations, spells and physics (especially the collisions and impact) need a lot of work. But judging by the other improvements on this new trailer, i am positive they will fix it.


This is literally what Sven was talking about; getting the MoCap completed for animations, spells, and physics. Covid has obviously made working together in a group rather difficult, so this part of development is what's further-est behind. They have art, they have models, but the movement needs to be recorded.