Originally Posted by Killa_Shroomz
The gameplay looked cool from the short video we got of it, all the dungeons and dragons things you get to use. I am still looking for the definitive difference between divinity and dnd, it doesn't look like anything other than a reskinned divinity game. I was really worried about, after playing divinity 2, the uhm. Horrible inventory system, the source mechanics. pretty much everything that is not combat, although even that is often misinterpretive. just some feedback, not trying to be negative here, Hey you guys are working with a new engine and you have lots of extra hands. ok I'll check it out.


They are COMPLETELY different games. Baldur's Gate has a complete different itemization, no cooldowns, spell slots, reagents, the numbers are much smaller and so on. When i mean low numbers, i mean that the strongest wizard on SoA has 18 INT and the toughest dragon on SoA had 200 hp. Armor works in a completely different way, on D&D, armor deflects blows. On divinity is just a secondary health bar. And on BG2, full plate armor is far more likely to deflect a sword hit than a warhammer hit. BG2 and DOS2 are completely different games.