The gameplay looked cool from the short video we got of it, all the dungeons and dragons things you get to use. I am still looking for the definitive difference between divinity and dnd, it doesn't look like anything other than a reskinned divinity game. I was really worried about, after playing divinity 2, the uhm. Horrible inventory system, the source mechanics. pretty much everything that is not combat, although even that is often misinterpretive. just some feedback, not trying to be negative here, Hey you guys are working with a new engine and you have lots of extra hands. ok I'll check it out.
They are actually using the same DOS2 engine..well, they started with it and have been upgrading it big time. I think Swen said it was only like 30% the same now...so basically a new engine. Inventory management is actually one of my very few concerns as well...i don't want it to feel like DOS where you just pick up and sell everything. yes, i get that in P&P you could do that if you wanted but most DMs would get tired of that and just stop having vendors that would buy garbage. i also really hope they have a really good money system...it's so satisfying only getting copper and silver for a level or two and then start to find gold with more challenging adventures. maybe that's just me but in most campaigns even a single gold piece is worth a decent amount.