Originally Posted by kanisatha
Originally Posted by Merlex
During early access, they will be adding content that will be in the full game. We "know" that somethings, will not be added until full release, like Ritual Spells. But other features will be added as we go along. So what do you want them to add first, second, ect.?

My priority list is as follows:

1. Multiclassing
2. Feats
3. Races/ Subraces
4. Subclasses for existing Classes
5. The other 6 PBH Classes


I like all of these, especially multi-classing (though with only 10 levels to play with, it may not be very relevant).

Multi-classing will be in the game, as stated by Sven. But it won't be in EA at the start. I just want it to be the first feature they add in EA. As far relevance goes, I have 30 builds on D&D Beyond, only 2 of which are single class. Most of those are a 1 or 2 level dip, but some are true multi-class. We won't get 10 levels in early access, most likely only 3 maybe 4.

For EA, we only get part of the game. Some of the classes, subclasses, races. More gets added in during the development process.

Originally Posted by kanisatha
But for me, the priorities would be a slew of option toggles: option for party initiative (if that gets taken away due to some people's demands that everything should be their way); option to increase party size up to six; option to disable combat animations; options to customize difficulty settings, especially full hit points, full healing, easier skill checks to gain access to non-combat paths around combat encounters.

Also, built-in mod support, including Steam workshop.


From looking at the new video, it looks to have a choice of both team and individual initiative. I'd prefer individual, but team looks like fun as well. I'd love an option to increase party size to 5 or 6, but I doubt that would make it in early access. Maybe full release or modded in?