I agree about the mood tho the characters and story seems the most interesting right now. The game would really benefit from more realism. I'm afraid that turn based combat will ironically shorten the replayability. I remember that in every D&D based game I was always excited about trying new characters and builds but with those all planned fights and probably no random encounters in wilderness turn based combat will simply be boring and will become something that players want move through asap to progress story more and be done with the game. Not to mention only 10 obtainable levels. What worked with DOS2 will not work in BG. I hope I am wrong.