Originally Posted by Gregorovitch
Originally Posted by _Vic_

Please do not take it the wrong way, but as the moderator stated, there´s already a thread to discuss "That debate"
http://forums.larian.com/ubbthreads.php?ubb=showflat&Number=652913#Post652913


This is a different question though. It's not about RTwP vs TB per se (which I consider a rather silly and meaningless debate) but rather will TB make the game too long/too slow, as it does with the TB options for PoE2/PF:K for example. Which IMO is a reasonable question/concern.



O.O

Yeah, I´m pretty sure that you didn´t pretend to throw a jab and compare TB and RTwP when you said.

Originally Posted by Gregorovitch
Pathfinder: WotR will be built for RTwP play (although it will include a TB mod as standard for those that want it which will slow the game down and make it much easier at the same time).


You just wanted to express your objective concern (even tho many people do not see TB as slow and easier and spend their time discussing it with other people in the proper thread) without any prior underhanded criticism whatsoever... because you are absolutely neutral in the matter and that is a silly debate...




Originally Posted by Wormerine
Originally Posted by Gregorovitch
It's not about RTwP vs TB per se (which I consider a rather silly and meaningless debate) but rather will TB make the game too long/too slow, as it does with the TB options for PoE2/PF:K for example. Which IMO is a reasonable question/concern.

And Divinity2 paces its encounters in far different way then PoE2 and especially PF:K. A lot of areas in those game consist of multiple encounters, often variation on the same enemy type (if you are lucky). Not so much in Divinity2 which will usually go for one big fight instead of a chain of them.


I concur. In the two gameplays, they didn´t show respawnable enemies or repeatable encounters so far, so I do not think they´re going to use that option that is usual in other games to artificially inflate game time in an (IMHO) boring and grindy way.
I´m more a fan of a set number of tactical encounters than the random copypaste ambushes.

























Last edited by _Vic_; 19/06/20 03:24 AM.