Precisely.
Now in BG1 & 2 you could choose from i think it was 5 speech banks for Male and 5 for Female, but those were limited to interaction "statements" for movement and combat and were in esence pitch variations of the same comment.

To fully record speech for all of the dialogue is a long endeavour, especially given all of the options. To do so whilst providing the player with adequate choice... Especially when you take into account the variety in races that there are in D&D. Cyberpunkk2077 will have voice acted protagonists, but again, "only" 1 for male and 1 for female (at least as far as I can tell), because even though you have large variety in look of your character, they are still human.

Whilst I also prefer voiced protagonists, I equally understand those who dislike it and in fact know a fair few who disliked or avoided Witcher3 purely because they disliked Geralt's voice... I mean ok, but all the more foolish as W3 remains the best modern era RPG as far as I am concerned (BG2 remains my nostalgic favourite).

So there is no pleasing people with this and I believe it's easier to leave it out rather than put it in.

Though Larian, if you are able to add the soundbanks for combat voices etc like they did in BG1&2 then, I would be all for it.