Originally Posted by Maximuuus
Originally Posted by voncastein
Hi All

Absolutely loved the game, being an old AD&D Player I can appreciate turn based, no issues with that. The only thing that bothered me a little is the lack of voice over when the player is using either the player character or the companion to speak with NPCs. A little strange when the character stares blankly at the NPC whilst the NPC is charismatic and engaging. I felt that this takes away from the player character and I felt less engaged. Even more strange when the character speaks with a companion and the companion is charismatic but when the companion is used to speak with a NPC, they stare blankly. We can still have the conversation options but after that voice acted and animated in the style of the companion or player character. Good example could be found in games like Mass Effect/Witcher.

Cheers and looking forward to the game!


I totally agree.
This is something that I find really strange yesterday (and immersion breaking again).

Come on man, name me an RPG where you design your character from scratch and can pick a matching voice? Mass Effect 2 was as close as one got and again, it was 1 voice for male and one for female and thats because Shep was a human and was a character defined by the game, just like Geralt is for W3. I would love it to be fully voiced wit multiple voice banks available depending on race and gender, but it isn't exactly realistic now is it!?!