Originally Posted by Riandor
Originally Posted by Maximuuus
Originally Posted by voncastein
Hi All

Absolutely loved the game, being an old AD&D Player I can appreciate turn based, no issues with that. The only thing that bothered me a little is the lack of voice over when the player is using either the player character or the companion to speak with NPCs. A little strange when the character stares blankly at the NPC whilst the NPC is charismatic and engaging. I felt that this takes away from the player character and I felt less engaged. Even more strange when the character speaks with a companion and the companion is charismatic but when the companion is used to speak with a NPC, they stare blankly. We can still have the conversation options but after that voice acted and animated in the style of the companion or player character. Good example could be found in games like Mass Effect/Witcher.

Cheers and looking forward to the game!


I totally agree.
This is something that I find really strange yesterday (and immersion breaking again).

Come on man, name me an RPG where you design your character from scratch and can pick a matching voice? Mass Effect 2 was as close as one got and again, it was 1 voice for male and one for female and thats because Shep was a human and was a character defined by the game, just like Geralt is for W3. I would love it to be fully voiced wit multiple voice banks available depending on race and gender, but it isn't exactly realistic now is it!?!


You can't choose to fully implement voice acting while at the same time you don't give voices to main character...
Not saying it's never the same in other games or it's easy to do it... but this situation is a little bit contradictory.
This lead to really strange 1-way voiced dialogues.

I agree with Sordak that it's probably because every origin characters can be the main characters so there are many works to do with them... But it doesn't mean it gives a good feeling when you're playing custom characters (which is I think what a large majority of players are going to do)

I don't like that idea of "origin character" that can become the main character, and this is exactly an exemple of why. As you said : benefits/costs.
According to me immersion is way more important than being able to play with a main character fully designed by Larian.

Not sure elves, human, dwarves, vampire or devils should have specific voice acting for each races...
At least, I could live without something like "(incomplete) fully voice acting", but this is another discussion.

Last edited by Maximuuus; 19/06/20 09:25 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus