Originally Posted by Sordak
i told you this was gonna be a problem.

Resting is realy hard to implement in video games. Somehow i doubt larian will add timers to quests. So the only way i can see resting be "Balanced" is if the game doesnt LET you rest during certain parts of the game.

But since fast travel is an option, i see this beeing essentialy broken


I agree; however, I am fairly certain their fast travel is only going to be in the 'open-world' portion so if there are long dungeons or places like the goblin camp, with many possible encounters they likely won't have those fast travel obelisks. But I guess you could always just back-track to a safe spot a get a long rest so yea, maybe broken.