Originally Posted by Sordak
my point was that the colours in BG3 are less cartoony than in BG1 and 2.
They are less saturated, more muted, more believeable.

>glossy
one issue wiht shading OS2 had, everrything reflected too much, it wasnt intentional but a graphical limitaiton that they worked out from the gamepaly ive seen of BG3.
it also isnt "cartoony", its just kinda bad graphics. And again its gone now.

>real
>poetic
isnt that a contradiction? when you talk of something beeing poetic, dont you usually refer to romanticism? wouldnt that be LESS realistic?
And more idealized?

>P:K
wat? P:Ks Artstyle is Cartoony as fuck! Have you ever looked at the textures up close?
PKs Textures are hand paitned, all the shadows are painted on the actual model, they even have that thing from cartoons where the eyes have a shiny little dot to show they are reflective.

The entire artstyle is based on wayne reynolds.

Dont get me wrong, I love that artstyle. I like PKs artstlye BECAUSE its cartoony.
because western Devs usually dont do this Hand painted style anymore. But realy? Thats NOT cartoony? Literaly exagrated proportions with tiny heads and big bodies, painted on shadows and exagrated weapons is NOT cartoony?
now youre just trolling me.

What the hell are you even talking about. Are you from some bizarro world where Kingmaker and BG3 swapped palces?


I'm so tired of talking with you...As I said previously, call it how you want.
You're right, cartoony is not the good word... Can we continue talking about the game ? Was this just the words you waited to read before starting any kind of... constructive things ?
Maybe I'm the troll ?

When I say poetic, I mean the way graphics are a part of a story and contribute to enhance the experience you're living.
Imagine writting/reading a book with a visual support... Books are less popular than cinema today, that's probably why those graphics (effects, color, lights,...) are so bling bling.

Another of gamedesign choices I don't like related to what our eyes see when looking at the game (that should maybe enjoy the D&D fans) ? Why the hell does a fireball ignit everything in it's area of effect ? (even rocks, soil and sand)
That's also a part of "realism". Maybe you don't call it "bling bling" or "realistic" ? Ok no problem, call it whatever you want too, but don't tell me I'm wrong if I don't like it for a Baldur's Gate game or if you don't understand.
Is there DoT on the fireball's targets or when you move in it's AoE after it's done in the rules ? I can't find something like that, but I'm not an expert I have to admit it.
Whatever the answers, I don't like that so I'm sure you'll understand it's not a problem with the choosen words or something else.

Of course things can burn...
It's not a problem with environment interactions... I totally love that concept but if it's too much, it ruins the feelings of living a story and bring us into an action cinema movie.
That's not what I like but you can like it. No problem.

Of course I could give you many others details like that but it"s not constructive.
A constructive discussion should be about how to find a way to please you and I.

That's what I try to do in another topic about shhht, "the thing we can't talk about" that was locked yesterday.

All I said, you can read it in others topic written by others, maybe with differents words.
I hope Larian will try to hype EVERYONE during it's EA. Stop thinking every differents opinions are wrong and argue about everythings you're not agree with.
You are no more than those you spit on everywhere.

You can answer, you'll have the latests words up

Last edited by Maximuuus; 20/06/20 07:55 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus