One big difference between Baldurs Gate 2 and Divinity Original Sin 2 is how long you hold on to a unique magic weapon or item that you find. In the Baldurs Gate games when you found a magic weapon or item it was something special because the chances were good that you would keep that same find through out the entire game. While in DOS2 you only kept the magic weapon/item so long as it remains viable compared to your current level. Finding a piece of magic armor or a weapon in DOS2 wasn't as special because you knew in a hour you were going to find some thing better.

This is one way you could make the game feel more like Baldurs Gate and less like Divinity Original sin 3l And I know sometimes the magic weapons you found in Baldurs Gate 2 were OP. who cares? it was awesome finding a new powerful piece of equipment in BG. DOS2 was probably more balanced in that regard but maybe it was a little too balanced.

Last edited by Thrawn99; 20/06/20 05:28 AM.