Originally Posted by _Vic_
And failing a save or an attack sucks.

Oh, sorry, I thought we talk about skill checks, rather then combat rolls. If Larian wanted to prevent savescumming one way would be to have rolls be predetermined by seeds like in XCOM1 - so rolls are determined before you make them. You can reload whenever you want.

I think a better solution would be to not allow saving during encounters.

Last edited by Wormerine; 21/06/20 02:41 PM.