I strongly prefer a fully voiced protagonist, I really like seeing the character I've created come to life.

If all other characters are fully voiced, and your character isn't, there's a kind of devide between your character and all other characters - conversations become rather static.
your character is pretty much confined to always stand still while talking - there's no dynamic intereaction with another character during it.
your character can't do anyhting during a conversation, if there is an action associated with a conversation choice, your character
will have to do that action afterwards while being silent, which feels really unnatural and awkward.

Having a voiced protagonist also adds more emotion to a scene imo. For example, in Mass Effect 2 during the final battle you (Shepard) holds a speech for the crew of the Normandy,
during which you get to see the reaction of the crew, and hear the music build up before going into that last battle. If shepard was a silent protagonist, you'd just click a line of text
and imagine it in your head... no thanks.
This is also why I skipped "the Outer Worlds", even though everyting else about the game looked really good, every time there was going to be a conversation it would take me out of the game.

(sorry if my english is a little awkward - not my first language)

Last edited by Lundquist; 21/06/20 03:59 PM.