Originally Posted by Stabbey
Originally Posted by Maximuuus

Can you explain me why origins characters are very differents about companions in other RPG ?
I know you can play with them but I don't really see any other differences...


Companions in other RPG's follow the hero around and support their story. In other RPG's, it tends to make the main character extra special and unique and more important. Origins can BE the main character, so any of them can be as important, and it makes it seem more like an ensemble.


Originally Posted by _Vic_
Originally Posted by Maximuuus
Originally Posted by Wormerine
Originally Posted by _Vic_

You can make your own character too and never play an origin character like in DoS2 ... just saying.

Sure, but the general concensus seems to be that custom characters are rather barren when it comes to story content. Though Larian did confirm they are aware of the weakness and custom characters are to have more robust reactivity. We shall see.

Originally Posted by macadami
I really hate that they decided to bring over the Origin idea from DoS2....I don't see why

Because it is a brilliant coop design. They pull double duty - you can have your own playthrough and your friend or randos and jump in and out and take over your companions. I did find companions in D:OS2 to be inferior to the competitin when it comes to singleplayer experience though. We will see how much they will improve on that design in BG3.


Can you explain me why origins characters are very differents about companions in other RPG ?
I know you can play with them but I don't really see any other differences...

This is a serious question, I only play SP.

Aren't they just companions you can play with and that have a side quest ? Are these side quests the reasons why they are that popular especially in MP ? (Meaning they all have the same main story + specific side quest)


To put it into BG terms, It would be like if Imoen, also a baalspawn, also born and raised in Candlekeep, also Gorion´s ward could be the heroine of Baldur´s gate and could turn into the Slayer too.
Many people dislike that kind of mindset because they do not see the party as a party, but cohorts of the main character. An origin character has the same importance for the plot as your character (heck, sometimes "is" your character). It´s not "game over" when your MC dies.





Thanks for the explanation.
I really understand better why it could be cool especially for MP players.
Imoen was also the exemple I had in mind.

That gives also a good explanation about the meeting with all of them at the early begining of the game.


French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus