What I have seen so far in the Voice acting is really great.

I would be willing to voice act player characters on the house, and if we got a community of individuals together, we maybe able to help provide this resource to Larian in a timely fashion.

So interesting to see the different feedback here as well.
Reminds me of the Different player types in the D&D Dungeon Master's guide.

I would say that at least at a Table, all of my players prefer I voice the villain then handing them written text.
Some love speaking and representing their characters, and some are silent. While others create their own story within a campaign, by inserting elements tied to their character.

I would be curious if you didn't want the Voice Over, did you not like the ones done in other AAA games ? Did you prefer text options for dialogue in cut scenes ?

I agree that having the voice overs in some parts and not others does hinder a dialogue scene.

I am very excited to see more of the game.