So basically what some people are saying here is a game which was made in 2002, had a DM mode, all the tools to create persistent worlds and shipped with a big campaign on its own is something we can't possibly do again in 2020?

It's kind of depressing, really. Have devs become less efficient, less talented and lazier over the years or something?

Maybe Bioware set the bar too high 18 years ago.

Last edited by Nyanko; 24/06/20 01:13 AM.