>I totally agree with OP here. Over the top animations for mundane skills steal the limelight to magic.
See this kind of proves what ive been saying.
its not about realism, its all about "Muh magic":
This is was this entire topic is about. How dare the fighter do somehting cool.
How dare it have a good animation.
No! This is a game about wizards!
You get my point wrong, it is not about making wizardry be the best and shit on the others, is about making each class unique. I wanna feel my warrior character as a warrior and not as some sort of magical warrior every time shots an arrow it gets surrounded by sparkling lights. But even being a warrior, I want magic to have the unique feeling of unnatural and powerful vibe. Not that when I open a pepper jar some kind of mystical glowing surrounds me.