Originally Posted by Wormerine
[quote=Warlocke]
You see, I am the opposite. I found little to like in D:OS world and characters. It's incoherent, shallow and flat.


DOS (1, haven't played 2 yet) overall is just a playground to goof around in. Apart of maybe the front loaded skippable exposition in the introduction movie , there's barely an attempt made at a narrative hook or conflict to pull you in at all -- compare that to the moment you arrive in Guilded Vale in PoE1, for instance. Slight early game spoiler ahead: The bodies on the tree, the bells announcing yet another hollowborn. It's a moment where the writing, the visuals and the audio together communicate the world's conflict pretty clearly. DOS1 doesn't have any of that.

Which kind of makes sense, I guess. I've recently read an article with Tim Cain and his pal Leonard Boyarsky where it was said how difficult it was in a multiplayer environment to tell a coherent story. What with everybody running around to do whatever they currently feel like. And whilst BG3 will be multiplayer too, I liked what I saw in the BG3 presentation so far though.

Last edited by Sven_; 01/07/20 03:56 AM.