There are still classes that fit better some role in 5e, but there are many more classes or backgrounds (or even races) that could provide the specific abilities to fit a particular role.

The healer of the party could be a cleric, a druid, a bard, a ranger,... and in a slightly less effective way even paladins, a divine sorcerer or a Celestial warlock.
Rangers or druids have "cure wounds" "lesser restoration" and the incredible "healing spirit" spell (They´re the only ones that could use that spell) so I think your party already have a healer if you picked those spells. Bards have access to "holy word" or "cure wounds" as clerics do.

The role of dealing with traps and locks without using magic could be done by thieves and bards easily, but any artificer or any character, being barbarian, monk, ranger, fighter, etc with the "urchin" or "criminal" background could easily fit that role too.
In the gameplay video we could see that even you cannot change the class, you can change the background of origin characters like Shadowheart or Astarion.

I agree more party members mean more interactions, and I want more companions or NPCs you can talk too for the BG3 game; but if we´re discussing from a combat&exploration viewpoint usually is not mandatory a party of 6 in 5e, it´s usually balanced for a party of 4 characters.

Last edited by _Vic_; 03/07/20 02:27 PM.