Originally Posted by Wormerine
Originally Posted by SorcererVictor
But one thing that Larian did greatly is to make turn-based mainstream again.

cough XCOM 2012 cough


You are spot on there. Perhaps they are thinking turn-based fantasy rpg which has either been RTWP or arcade action-based.
Not to go off-topic but, speaking of XCOM, I really think that mechanic of strategy and tactical would be perfectly positioned well for a game similar to Pathfinder Kingmaker.
It has a strategy layer as you build your kingdom, and then tactical battles as you explore the map. But if they were to have done it more XCOM style I think the strategy layer could have been so much more while maintaining the existing tactical.