I agree that +1/+2 damage and rolls is boring BUT having stat stickie itemization is also very boring. IMO a putting +1d4 sonic damage into a dagger, a 5% chance of summoning a creature when got hit and other affixes can be good. A boot which allow the user to use jump X times per long rest also can be interesting.
Or class specific items; imagine a item "when you cast Eldritch Blast, there are 25% chance of firing a aditional blast projectile" or "immunity to web" and so on.
But what i particularly hate is when your character becomes 100% irrelevant and everything is determined sole by his gear. Think on Diablo 3 and WoW on this aspect. Why not copy some items from BG1/2. Eg?
![[Linked Image]](https://i.imgur.com/hiBX16n.png)
More items here
https://imgur.com/a/8UqzxueJust be cautious to not copy the strongest BG2 items since BG2:SoA end about lv 15~22 depending the class and late chapters SoA items would destroy the challenge of a low level 5e campaign. The items needs to be toned down to 5e values.