Originally Posted by Bercon
Two-handed sword could for example have cleave, hit X enemies in front of you with normal attack, two-handed hammer could have a "stunning blow" etc. Adding it as a skill to the weapon abilities despite it being weapon class feature makes it easier to read.


The problem I have if a weapon were to have Cleave, that is a feat that classes strive for, I wouldn't just give it to a weapon.

I do understand "rush" with the spear weapon I originally posted, since now I know its a spear, that make sense.