Originally Posted by etonbears


I think Kanisatha was simply saying that it is unfair that he is criticised for making comments that are intended to try to influence how the game develops, simply because other people don't want the same things.

A minority opinion shouldn't be shouted down, simply because it is a minority. As a minority, it is unlikely to lead to direct change in features, but may lead to developers including optional features or game modes etc to try to please as many people as possible.

As for tastes, profitability and the broader market, well, that's not even applicable to this game. This sort of game with relatively complex rules and turn-based execution ( weather RPG or Grand Strategy ) is not the mainstream market, and not where the real money is.

Obviously Larian need the game to sell, but they are making this game because it's the one they want to make, rather than for its profit potential. I applaud them for that attitude, even if they make design choices I don't personally like.


The changes that some people want just aren’t going happen. Not because they are unpopular, but because they simply aren’t the game Larian are making. Between them and Wizards of the Coast, they decided what they wanted to achieve and have put in a huge amount of work to build it. I think people should respect or at least accept that.

Some minor changes might be possible through optional game modes, but not things like fundamental mechanics, world design, story, etc. that many complain about. I don’t see much point in arguing about things that are already set.

I think it will be a shame if many fans of the original games don’t give it a chance because they are convinced it isn’t Baldurs Gate enough. Not because I don’t want to hear their opinions, but because they might miss out on enjoying what could be a very good game, even it’s not quite the game they were hoping for.

Most game series that have kept going over similar timescales has changed just as much and sometimes more. Final Fantasy went from turn based to action, GTA from top down to full 3D open world, Resident Evil lost the fixed camera angles, etc. The main difference is that BG disappeared and other companies have released games structurally similar to the originals since. That’s fine, but really no reason why BG3 should have gone the same way.