I'm reminded of the earlier versions of DOS which gave ~90⁰ rotation. It was nice to have something, but frustrating that it wasn't the entire way round because sometimes (well, often) it's just more convenient to see stuff from a different angle. And then they did, and then it was obvious that everything facing away from the original perspective was completely lacking any detail!

Some time after that, I played Tyranny which really did feel a little constrained for my tastes since it was olde worlde sprites painted onto a static 2d background. I would've preferred it to offer at least some of the rotating and zooming of DOS; as much as I liked some of the '80s graphical adventure games, Tyranny felt a bit incongruous with its mix of more modern graphics and old tech.


J'aime le fromage.