this reminds me of the debate with HoMM 5.
clarity vs aesthetics.
Oh, HoMM is a seperate topic altogether - and aesthetics of 2d art vs 3d (though I don’t think this is what you meant). I much prefer handrawn animation films over CGI films, and I also have a special fondness for good 2d artwork in games - I loved Rayman Origins/Legends, klei work, and super art of Jen Zee elevated Supergiant into the best looking games in the industry while being overall quite modest in production values. With that said: I would love for proper 2d HoM&M. I “grew” up on HoM&M5, rather then 3, but there is something to story book aesthetic of the 3rd game, that holds up so so well to this day. IE games convey what they intended to this day. Dragon Age Origins on the other hand - yikes. And I won’t mention older 3D RPG which were always hideous.