Making up excuses why spellcasters aren't OP in 5e by countering how they always could be brokenly OP. Haha predictable as always. Your 2e wizard can kill someone not immune around your level around 50% of the time at the best (much lower chance at higher level with proper gear), whereas my 5e wizard will kill anyone not immune 100% of the time. Either is way, Wizards are brokenly powerful if built right. Something I don't have a problem with as long as they don't step on too many toes. :)(...)
Completely wrong.
1 - There are no death magic immunity back on 2e like on 3.5e. You can only use absolute immunity and chose necromancy
2 - Is not just 50%, where you took that number? A necromancer specialized wizard can OHK even DRAGONS with about 60% success change by casting two lower resist and a greater malison with a chain contigency. A dragon that needs to roll 4 vs spell to avoid being OHKilled, would need to roll 12.
3.5 - Just see this screenshot of a DEmon Lord being OHKilled
![[Linked Image]](https://i.imgur.com/WMDfP2x.png)
3 - A 5e wizard has exactly ZERO CHANCE of ohkilling a dragon. Even if they get all max results possible on their rolls, he would need dozens of Fingers of Death to kill a dragon and spoiler : Contrary to 2e, you can't have 5 FoD "memorized". Only 2 at lv 20.
4 - The undead which you can create on previous editions are far better in quality and note that a single skeleton chieftain can kill 40+ normal skeletons.
5 - Skull trap exists on 2e, is not a bioware invention. However, it requires a skull as a and is placed upon a skull. The spell din't materialized a "trapped skull"
https://forgottenrealms.fandom.com/wiki/Skulltrap6 - I said that wizards are weaker on 5e, op or up in relation to other classes is not the discussion.