I agree that the non-magical abilities are a bit over the top in visual effects. I think they should be lot more sound based than visual based (I also wish there was vibration on keyboards). But from what I'm seeing, it looks like they are toning down that gamey, cartoonish look that the world and characters have. I think dynamic lighting makes up for any visual luster lost, and I have high hopes for the finished product. I don't know about anyone else, but I've always felt exploration in point and click navigators is always a little boring.