In DOS 2 I played Sebille as a Rogue until I understood that the game was really a magic contest, with archery too.
So, I improved her spellcasting skills until she was more versatile and relied less on rogue abilities.

Overall I enjoyed DOS 2's system of level progression and magic use....combining skill effects..but of course D&D rules are different.
It will also be nice to have weapons and melee warriors being important...not only Wizards.

With the Tiefling option on BG3... I may try the "Hellboy" protagonist alongside some origin companions...who knows.
that character deserves a D&D adaptation ...