Originally Posted by Mongoose
Question is if you gain as much XP by sneaking past guards or by avoiding conflict as you would by fighting them. If not, there s no incentive not to fight, which is kinda dumb!

Yeah this is a very big question for me too. If I ever played this game, I would absolutely want to avoid combat as much as possible. But if that means I end up with less XPs, and also less loot and less ways of getting "good" endings for quests, etc., then that would be ridiculously bad game design.