Originally Posted by Bukke
For those interested in the quote in context, here's a transcription from the segment of the video (it's about 46 minutes in) where it's mentioned:

Quote
I said "we're going to half the walk speed." Everybody hated me. I said that if the walk speed is too high people don't notice all the details that we put in there and they're not going to explore and then they're never going to find all the content that is there which is going to give them a sense of actually having achieved something by exploring.
And it worked, right? They still hate me for slowing down the walk speed, but I still stand by that decision so I'm not gonna change it and you just have to mid it if you don't like it.

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Of course there has to be a default speed set and it's up to devs to decide on that, not arguing it at all.

If I found that walk speed perfect for me, and me alone? Nope. I increased with about 60% or so, with a mod that also increased combat animation speeds, as well had to mod many things years later, to be able to finish playing the game at least once. Without the save game editor and multiple mods, I could never play it longer than a few minutes, and then leaving it alone for months, so annoying and frustrating were all these "set in stone" adjustments.

While all these have to be decided, they will never please everyone. I don't like the long frustrating struggle at every step, when I just want to enjoy the story. Without ways to adjust everything to your liking, games easily turn from being a fun time, into being a frustrating annoyance. Thanks to mods, I could explore every corner, and finally after 6 years of try again and always quit, I could enjoy the game I bought since release.

All it takes is detailed adjustment sliders on an "Advanced Difficulty Settings", to make the game really easier (or harder), fine tuned to how each of us wants. Less reasons to quit then, and more reasons to make positive reviews, since these "problems" are no longer there, being adjustable.