Hey, awesome to see this thread is still getting looked at even so long after the game's release.

I've been crashing to desktop when entering the Black Cove. That is, consistently, always. The loading bar moves different distances inbetween but never more than ca. 55%.

Naturally, I've been doing my own research as much as I could. I've tried:

- closing nearly everything else before starting the game (i do not even have an antivirus installed)
- Getting rid of old saves
- turning off auto-saves
- turning off cloud saves
- Renaming the folder in documents, having it be recreated, and moving the saves there
- Changing graphics settings, minimal settings, equalizing to native resolution and refresh rate, turning Vsync on/off, etc...
- verifying files
- starting the game as admin bypassing steam

Basically, the only things I have not tried are starting a new game and getting to Black Cove, loading old saves (i have backups), and game reinstalls.
I have also played this game with a friend before, and we progressed through Black Cove no problem. As far as I remember I have made no hardware changes since then, and also no software changes besides maybe a windows update or two. (i do them manually only)
From research i found that other people have had this problem with any post-saveload loading transition, like going through the end of time/heading to Silverglen. I had Wolgraff sneak his ass to Silverglen with a Pyramid, and I was able to load into it just fine. Going to the end of time and back works just fine aswell.

I am running on Windows 7 64 Bit.
Since I saw this was a potential issue, I have RAM to spare.
I've also played a lot more intensive games recently, that all run fine, or atleast don't crash.
I can provide the crashdumps that get autogenerated if necessary (can I not attach files? do I need to dropbox it or something?)

Edit: While doing some more independent research I found out about some new game state problems? I started the game in a new profile if that matters.

Last edited by Cloymax; 14/08/20 06:14 PM. Reason: update