Joining here after all these messages.

I was among the angry mob when they released the first footage ever (and I had never played DOS before).
I just didn't like it, it was not BG for me. Why?
I'll try to be short: those anime-like jumps with explosion when they land (also during stealth? D'oh!), all that blood and gore, the camera system like a first-person shooter (and I hate it now that I tried DOS 2 as well), and many other things.

I agree with the OP who said that Larian is risking a lot here, but already in the second public live playtest it was much better (at least they fixed those unacceptable dialogues).
Still I miss the atmosphere, the character of BG, BG2, P:T, IWD and the like ... those dialogs, with written options (which even DOS2 could not replicate, come on, that narrator, please ...).

But the true reason of this writing of mine is... has anyone realised that the beginning of BG3 and the beginning of DOS2 are practically the same?
In DOS2 ok, you get an intro (but maybe we'll get it as well in BG3) and then you are a stranded shipwrecked.
In BG3 ... you are a stranded nautiloid-wrecked ...
I mean wait ... a company with offices in strategic parts of the globe so that they can have 24h uptime, with a developed franchise and so on and so forth ... could really not come up with a more original story? A more original beginning?
I realised this when I played for the first time the beginning of DOS2 few days ago (yes, I hadn't before and I am pretty sure I won't go after the first playthrough, to me cRPG are not this, I'm sorry, already a Diablo 2-3 like interface and camera system would have been enough to me...).
...and I couldn't believe my eyes ...

I will see what changed on the 18th, and yes, even if I won't be able to play this until it comes on Mac (no Google, you won't get my money nor my everything else), I will still play it ... but I'm pretty sure I won't like it...