Random thoughts in no particular order.
-Amongst other things, they showed us some cool things you can do with the "Handle Animal" skill, one that is usually overlooked in most TT campaigns.
-Looks like you will have some interesting conversations with animals and your familiar. I think I´m vouching for a wiz or a bard for my first rodeo. Love it!
-It seems you can banter with all kinds of creatures, an intellect devoured included. Is it me or it has the voice of the sheep of Dos1 ha ha ha.
-Hook horrors, ilithids, intellect devourers, Cambions, Myconids and now a bullette. You gotta love landsharks. It seems they want to try some interesting creatures for the campaign.
-Sven, you really do not have to come up with excuses like making a pannel to don an armour. We know you love it.
-I want a goblin companion, if only for the cool accent. XD
Yeah this reveal today was the best thus far for me. And it was precisely because we got to see some things beyond just combat.
I have decided that the combat in this game will suck and I will not enjoy combat encounters at all. Nothing that's revealed in the future will change that. So what I want is more and more information on those parts of the game outside of combat. I want to know: Will there be enough things/content in this game
outside of combat that will make it worth my time to play it? This is the question for which I have not received an answer thus far, so it was nice to finally see some things outside of combat. And even though it was not a lot, what was shown was indeed pretty cool, like talking with animals and talking with the dead.