Like in most campaings, it´s not all about raw numbers. That is more important in sandbox-y campaigns, but that does not look like BG3 is going that route.

Low level adventures could work just fine if they give you plenty to do with the skills you have at your disposal at your level: options to roleplay, interactions with the environment, opportunities for caster classes, sneaky classes, diplomatic classes, or brawling classes to shine, lands to explore, loot to find, etc.

Right now we know we could use stealth, speak with the dead, use animal handling, summon an improved familiar, destroy walls, use fire, etc... So I think there´s going to be lots of things to do that do not rely on your level.

Last edited by _Vic_; 20/08/20 09:46 PM.