Originally Posted by SorcererVictor
Originally Posted by Stabbey
Where did you get the hallucination that you were going to be able to reach level 15-20 in this game?


I NEVER said that. I just said that a lv cap more similar to BG2:SoA(non EE and non ToB installed) or like Dark Sun : wake of the Ravager would be better.


Your reasoning for why it would be better is based on other, different games. Yes, everyone likes more content. But we don't yet know how much content those 10 levels contains, nor how many more man-hours of time it would take to add enough content for players to reach levels 10-15. You, yourself, just said "Even on BG2 for eg, takes more XP to go from lv 11 to 12 than from 1 to 11 as a mage".


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I an not asking for the full game. However, warlocks getting two eldritch blast beams, fighters two attacks and wizards fireball at lv 5 doesn't seems that far fetched for a EA...


We have no idea how much content those "four levels" contains. The game is still in development and maybe there just isn't enough finished stuff to get to level 5? Maybe there's a geographic cutoff to prevent getting to level 5, beyond which the game isn't in a finished state.

Maybe the level 5 spells and abilities are not actually finished yet.


Originally Posted by SorcererVictor

With enough information about both. One is the first game to offers lichdoom since M&M 8 - Day of the destroyer. The other is a low level game...


Yes, I think "close-minded and childish" is a pretty spot-on description.