Originally Posted by Maximuuus
Originally Posted by kanisatha
If having the same level of character background detail and interactivity with the world as the "origin" characters means only being able to select from a short list of such backgrounds pre-generated by Larian, I'd be okay with that. My issue with the origin characters being forced on us is not so much their backgrounds as it is the mechanical elements of a character (race, gender, class, ability scores, skills, equipment choices, etc.) and the aesthetic elements (the character's physical appearance). It's these things I want to have complete control over, and not so much the background. So why not allow us to create our custom character as we want, from mechanical and aesthetic standpoints, and then mate that character with a Larian-generated background option selected from a short list of available options? Seems like a perfect compromise.


That's something I think about writing my previous message but that means they would have to create many version of the same story to fit the player's choices. Howe could you have the same "origin story" whatever you're playing a drow or a human ? A man or a woman (don't forget voice acting) etc...

That would lead to very generic stories while origin characters can have a background story that fits their races, their gender, and maybe their classes (that wasn't the case in DoS about classes because every origin companion can handle every classes).

That's why I talked about another story layer for the player's character.

Yes I agree with what you're saying about a separate layer. I agree that reactions based on things like race, gender, class, etc. should be separate from background-based reactions. I'm adding my idea to yours, essentially. smile