D&D 5E, which Baldur's Gate 3 is based off of, has four tiers of challenge and adventures.

Tier: Levels 1-4. These are the challenges for adventurers just starting and learning what it means to be an adventurer, get a feeling for their abilities and learning what they can and cannot do. Threats in tier 1 tend to be small problems on the outskirts of a kingdom. Problems facing rural towns. Goblin raids. Gnoll attacks. Kobolds. Bandits.

Nothing too serious, but still deadly for beginners or those barely trained.

Tier 2: Levels 5-10. These adventurers are more seasoned. The fighters in this tier will gain the ability to attack multiple times in a turn, spellcasters gain access to third-level spells, and are well on their way to becoming local heroes.

Tier 2 threats and challenges are things that threaten cities and small kingdoms/city-states.

Tier 3: Levels 11-16.

The adventurers are heroes of kingdoms and countries. They are widely considered the best of the best. The threats and challenges in this tier are threats to entire continents.

Tier 4: Levels 17-20.

This is the realm of the gods. Adventurers in this tier are in battles with the divine and face threats that challenge entire planes of existence.


"I used my last magic poo to check in on my daughter." Scanlan Shorthalt.